Игра хороша, жду полной версии. Очень классно провел время в данной игре :) Спасибо за старание :)
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Yo, the game looks fun, w a cool concept. Was wondering if there were any plans to release it on Macintosh? Cheers brah.
Hey Thale, thanks for your interest. We'll release for Mac eventually, but it's not a high priority for now. We still have to gauge if there is enough interest from the Mac users. But this is +1 :)
It's pretty fun! I enjoyed it, but I feel like the game suffers from itself. The one button click idea is a great idea, but I don't like that jumping is the first press. It feels like it often results in my characters quick death. I feel like changing jumping to only being a double press, and flipping to being a triple press would give a lot more control to the player.
I still had fun and am probably gonna try it out with my roomates! I'll post a video of that as well when we make it.
Hope you enjoy the video!
Hey Cyberwolf, thanks for trying our game!
Obviously it's still a work in progress and we're trying different things - so thanks for the ideas. We will try and see if that improves the game.
Oh, by the way... It looks like the game stutters a lot in your video. Did you also experience that while playing or is it just the recording?
Thank you for letting me know. I didn't notice in the parts I looked at for editing. The game actually ran super smoothly.
I'm glad to hear that. We had some issues with stuttering when recording footage too sometimes. It did look like the game froze and then you got killed because of it, but maybe it's the other way around. Maybe there is some expensive code running when the player dies that bogs down recording software.
when i click download nothing happens can you fix that?
Hey, good that you let us know. I'd love to fix it, although here it works just fine.
Could you try it in a different browser? Does the button work for other games?
This is fun i liked it, it's difficult, that's good. While playing i could feel getting sucked up by the game to the point i wouldn't be able to stop till i finished it. I guess that's a good thing ;)
And i really like the soundtrack!
Thanks for posting your video! I'm glad you enjoyed it!
I can recommend also trying the arena mode against a friend or AI. You haven't seen the whole game if you haven't tried it ;)
Oooh i will, i will try it. Perhaps spend my christmas time with it :P
This was a very fun side scroller, we thought it would be easy, with only one button... Boy were we wrong xD Good job on the game guys!! We thoroughly enjoyed playing it, probably will play it in our spare time :)
Great play session! It was hilarious to watch XD Pro tip: Your character wobbles left and right - when you press jump, that's the direction he'll jump towards. Also it's more about releasing the button at the right time than pressing it. You did real good for a first try though! Thanks for sharing!
i think i will win a steam key, when you will chose the winner
Are you making a video?
Have you been plugging your controller in and out for two minutes at the beginning?
Tried some of those retro controllers that were laying around the office, but the cables were messed up, so they only would work in certain orientations. That's why the unplugging happens at the first 2 minutes. Eventually we picked up a single Xbox controller and used the spacebar for the second player
I hardly understood a word, but I can tell you guys had fun! Thanks for posting your video!
So I gave it a try, and I really love the concept! But damn is it easy to die. While I understand that this is a demo, and you mentioned in another comment that the final version will have a much easier difficulty curve, I still didn't feel like a lot of the deaths were my fault and I think that has a lot to do with the control. I love the idea of a one button game, but it almost seems like an artificial restriction that's hurting the overall feel, trying to attack but being forced to jump and run to do so makes some of the arenas feel extremely small and having three enemies in back-swing tailing you means if you stop for a moment to attack you get obliterated. Compounding that is the fact that you only have a limited number of playable characters, and I don't even want to know what happens when you run out. I think this concept could go a long way, but as the demo stands, I felt as if I were being punished for deaths that were unavoidable.
Thanks for posting your play-through! I actually meant to ask you to take a look at this game, since you also reviewed our GGJ game "Static Breach" earlier - but you got ahead of me!
Watching you play the pirate level did make me cringe a couple of times. We wanted to show one of the later levels in the game and while our testers had no problem beating the level, it can obviously be quite daunting for a new player who's still trying to get a hang of the controls. By the time you would normally reach this level you'd have some stronger characters available too. So maybe I'll nerf the pirates a bit for the demo.
I'd still love to see you give arena a shot with a friend some time.
Looks interesting but the forced popups turned me off immediately
Thanks for your feedback! Can you be more specific? Are you referring to the tutorial?
Alright thank you. We will remove the questionnaire.
Done. We weren't aware it was so off-putting. Please let us know if you experience any other annoyances!
This game is awesome! But its so damn hard... all my dark souls rages are coming back!
This is such a nice game!
this game is cool, if only i managed to get past the pirates >_>
The pirate ship is the last level of the demo. The full version will have a softer learning curve!
Thanks for playing our game!
i want to play this game but my computer can't run it ;v