New events: Robbery, funeral, and more!


Hey everyone,

It's time for a new update! We have a couple of cool things you've asked for on our Discord. There you can find the link to the latest version as well. 

Without further ado, here goes:

- Automatic recentering:
No more losing track of your family tree. If it goes out of view too far, it'll center it again automatically.

- Robbery event:
Some groups of bandits have settled in the kingdom and are out for your riches. Fortunately, you can send help!

- Chance for no story:
Some events can now end without a story. Nothing important happened, and that's okay!

- Dead branch shifting:
When everyone inside of a branch is dead, the branch now moves to the right. This will help focus on your most important branches.

- Sound effects:
We've added a couple of sound effects. Not many yet, but the system is in place now so we can add more in future updates. For now, you turn them on/off together with the music. We'll split those settings up in the future.

- Funeral event:
Until now, the only way for characters to die of old age was from an illness. However, this can drag on and on, and eventually, your whole list is filled with illness events. No longer! Now characters of old age go straight to their funeral, and you can choose to have others attend or just dismiss it.


- Unlocking events:
We've changed how unlocking events works. Now there are seven levels of trust with each house and you unlock events with them at different stages. 



- Bug fixes:
I've fixed bugs. So many bugs. The horror. Where do they all come from?

Let us know what you think!

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