Relive medieval times
through the family tree of one of the four Noble Houses.
Marry your nobles with the other houses.
Survive for centuries and generations.
Grow your family.
Realistic biology based genes!
Watch the genes of your kin unfold
Experience the marvel of realistic,
simulated genotypes and observe the phenotypes!
"Coetus in imperio"
Fertility makes us grow
"Purissima huius spei genus"
Influence is power
"Salus et sanitas"
Good health endures all
Knowledge is advantage
will you choose?
- UpdatedApr 27, 2020
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Hey! i love your gaem but could you make it possible to remarry after a spouse dies? ive had cases were the spouses dies and the other spouse is still alive and fertile and couldnt remarry causing me to lose <3 love the game!!!
Thanks for playing our game and the feedback! We're not actively developing it, so I don't think we'll still make changes to it. But as I mentioned previously, we might pick up the system again and create a new game around it. So I'll keep your point in mind!
I just came across this game today, and WHOOOOOOOOO BOYYYY am I hyped about it. I love family trees (especially ones with medieval themes) and I will definitely play this for a long time to come! The only think I find a little annoying is when I have two people get married but the one from the other family dies really early on and I cant have the spouse just remarry. It just feels like a waste of a person, especially when they are quite young. But nonetheless its an amazing game!!!
Hey Wallace, glad you enjoy our game so much!
Yeah, remarrying didn't make the cut when we had to prioritize. We still want to do stuff with this system in the future - maybe in another game jam.
It was a lot of fun playing this game ! I had to let my family go at around this score, but I probably could have continue more. I would love to see this game being developped more ! Maybe a story mode in the future ?
Wow! That is one amazing score.
Thank you for playing. We really enjoyed making this game in the Ludum Dare game jam and we are looking into another internal jam. So we can look at it with fresh eyes!
More story and a challenging difficulty would be awesome!
I'm quite certain this is not the last you will see of Noble.
Thank you for your donation!
I love this game. It’s great how you can see how the genotypes all work out. Some suggestions could be events, such as war or technological advancements. It is a great game, good work.
Thank you! Events would be awesome. We got some ideas for those for a possible future update. The events would have effects on people who have specific genes or who lack specific genes. That way finding the right couples can give more weight to the game.
Thanks for the feedback!
I've become obsessed with this game! My high score is 4881! I love the simple interface and the great concept. I've had just one issue, sometimes when I hit the pause button, it shows the button as being clicked, but the game continues to run. Doesn't take much away from the game however, as I can just re-click the pause button and it will actually pause. Overall, I love this game! It's so much fun to play!
Thanks for your feedback! Glad to hear you enjoy it so much! Crazy score!
There's a new version coming later today. We're adding a new scoring mechanism and a time-trial mode, and new hairstyles!
Unfortunately, I couldn't reproduce the problem with the pause button yet. Alternatively you can press the space bar. It might be a performance thing that when the game gets slower it doesn't recognize the button as well as it should.
Really simple design, but effective and satisfying! Some sound effects would definitely add to the gameplay. :)
Anyone got higher than me?
That's impressive! Would love to hear if any players have come close or beat that score!
The other houses ran out of eligible spouses around generation 4 so that
was the end of the game for me. I imagine it was just bad luck, but
perhaps a more forgiving RNG could be used? You could also allow for distant cousins within the family to marry and for widows and widowers of appropriate age to remarry. Chelsea posted already about the interface issues so I will merely second that comment. On the whole I think you have a good start and I'm looking forward to future updates.
Another interface idea might be to replace the gender icon with a skull when characters die just to make it easier to see who is still alive when zoomed out.
Yeah that's probably bad luck.
About the mouse issue - are you using Chrome or a different browser?
I love the concept; the one thing that bugged me was that I had a hard time dragging the icons from the bottom of the screen. I had to move the graphic with the different houses in it every time I wanted to place a character somewhere to make it really close or the mouse wouldn't do what I wanted. Otherwise, this was enjoyable!
Thanks for letting us know! That sounds pretty odd. I'll see if I can reproduce that problem here.
To explain it a little clearer, I guess I would say I would click on a character icon, drag it to another, and it would only stay if it was already very close. If it was too far away, it would bounce back to its' original place within the family it spawned from. Hope that makes a little more sense.
I think it could make a nice slow paced game to play over a few weeks - checking back in on my family tree every evening.
Love the looks of this game. It felt more like a toy to me than a game, though. But maybe I was missing something. I clicked on the fastest button and things went crazy quickly. I love the art here.